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Zombie Hoard Game

A zombie hoard style game prototype made using Unity Engine and C#, with elements created with HLSL.

The map assets were used under license and can be found at https://moltenmaps.itch.io/molten-maps-scifi-pack

A video demonstrating the basic gameplay loop

An overview of the Zombie's state machine

An overview of the Zombie's state machine

The Zombie's player detection code

The Zombie's player detection code

A closer look at the animated texture of the central goo

The central goo's HLSL shader logic

The central goo's HLSL shader logic