This project is a simple portal system that can easily be placed in any level. Each individual portal object can have both the destination and the displayed image set independently, meaning that a level designer has nearly limitless options when using them.
The portals emit particles passively and when traveled through
The portals are able to display a real time view of the exit
The real time view also reacts to the angle at which the portal is viewed
The portal material reacts to player distance
Portals also don't need to point to each other, you can make a loop as long as you'd like